A pixel graphics and sound playground using SDL2 and chibi-scheme.
First, build and install chibi-scheme:
git clone https://github.com/ashinn/chibi-scheme.git cd chibi-scheme make -j$(nproc) sudo make install
This will yield
/usr/local/include/chibi header files. You might need to do
ldconfig /usr/local/lib once.
It will also make a scheme REPL called
Then, in this here repo:
init.scm to your liking.
Interscheme comes with several Scheme functions that are high-level wrappers to SDL functions. This is a complete list of readily-available functions (tagged with “no” or “yes” depending on whether or not the functionality is complete & working or not)
(pixel-put x y #xffffff) ; yes
(stroke-line x1 y1 x2 y2 #xffffffff) ; yes
(pixel-rect-fill x1 y1 x2 y2 #xffffff) ; yes
(pixel-ellipse-fill x1 y1 x2 y2 #xffffff) ; no
(get-pixel-value x y) ; no
(set-fps n) ; no
(play-wav-file "some_file.wav") ; yes
(generate-tone frequency duration) ; wip
(mouse-x) ; yes
(mouse-y) ; yes
(keyboard) ; yes
(mouse-buttons) ; yes
(joystick) ; no
Interscheme is documented in more detail in the Reform Handbook.